UtopiaStill @38C3

Screenshot of Utopia Still, showing a hijabi skater frozen in time as they jump over a cat running across the street.

Here’s one my favourite moments from my 3d diorama „Utopia Still“ that was exhibited along with so many other cool projects at #38C3:

https://42.ccc.de

It was my first time at the congress and it was such a blast! Thanks to @callforstories(at)chaos.social and all the artists 🥰

Check out the entry for Utopia Still in my portfolio for more information, pictures and videos of the project.

#JfmlArt #art #illustration #creative #DigitalArt #FediArt #MastoArt #CreativeToots #ArtWithOpenSource #3d #blender3d #godot #GodotEngine #Utopie #Utopia #AutoKorrektur #CarFree #hijabi #skater #skating #cat #cats #caturday

#PortfolioDay 10/2024

Illustration of a traditional Scottish cottage on a flowering meadow (Machair), surrounded by the sea. It's a beautiful day, there's sheep and birds and mountains in the background.
Round illustration on a pink background with a boombox-character dancing happily on a broken swastika. Text around it says „Love music, fight fascism“.
Abstract model of a solar system on a pink / salmon coloured floor, rendered with Blender3D. A big glowing orb in the centre, with copper circles (orbits) around it. More spheres on the circles (planets) with copper rings (orbits) and smaller spheres (moons) around the centre. They're all made of „natural“ materials, like glass, wood, fabric, copper etc.
Photo of a square flyer and business cards for a client of mine, Airstructures. They do inflatable domes, that can be used for fulldome projection and can also be illuminated from the outside, so their corporate identity is very dark with a bit of colour.

Hello #PortfolioDay! ✨

I’m a German #creative person, living in #Edinburgh and #Lübeck. I’ve been sneakily changing to only using #OpenSource (#Inkscape #Krita #Scribus #Blender etc.) tools and so far no one has complained ^__^

Aside from #illustration and #GraphicDesign I’ve also been doing a lot of #3D / #fulldome work, which is a good mix!

I love #nature and #science (especially #astronomy 🤩), progressive #fantasy, #folktales and everything nerdy. #FightFascism!

JfmlArt #art #MastoArt

UtopiaStill-Screenshot

Screenshot of a very low-loly 3d street scene, looking out onto the water, there is lots of greenery, trees and seating, as well as a kid jumping into a fountain and a crow frozen in mid-air.

I know it’s not #ScreenshotSaturday but here’s one from my #utopian 3d diorama #UtopiaStill I’m working on for @chaos_fl(at)chaos.social anyway ^__^

Working with #Godot has been a blast so far, handling #Blender files is a breeze!

#JfmlArt #art #illustration #creative #DigitalArt #FediArt #MastoArt #CreativeToots #ArtWithOpenSource #ArtistsOnMastodon #GameDev #Game #blender3d #3d #utopia #future #positive #utopie #autokorrektur #screenshot #GodotEngine #IndieGame #VideoGames #LowPoly #ClimateCrisis

How to import meshes as .res to Godot from Blender

The excellent Spatial-Gardener Addon for Godot needs it’s assets to be .res files and one way to do that from Blender (or probably any 3D-object) in Godot is:

The object should probably a single mesh (ctrl-j in Blender), export it as a .obj (probably optional but easy to just export the single mesh that way).

Select file in Godot’s file browser, in the „Import“ options tab (up left a tab next to the Scene tree view), change „Import As“ to „Scene“ and press the „Advanced …“ button.

Press „Actions …“ on the upper left and choose „Select Mesh Save Paths“, select a folder where you want to save the mesh and press „Reimport“

Voila!

Utopia Still-Character

The same very low-poly 3d- character twice, once completely vertice-coloured on the left and uv-unwrapped and painted on the left. They're in a kinda awkward A-pose (a variant of the T-pose), wearing a pink trousers and white shirt.
Same scene but the character is viewed more from the side and not straight on.
The same character making a superhero pose with one hand pointing upward like flying through the air.

I’m working on a utopian street scene #diorama for @callforstories(at)chaos.social atm and since I have a bad case of „I need to to EVERYTHING myself“ I’m working on the characters atm. Debating if I should go only vertex colors (left) or „hand-painted“ (right) which is more work (uv-unwrapping 😩) but easier to add small details.

What do you think?

Pretty sure I’m not gonna rig them, though that is another https://xkcd.com/1205/ +__+

#JfmlArt #art #creative #DigitalArt #FediArt #MastoArt #CreativeToots #ArtWithOpenSource #ArtistsOnMastodon #CharacterDesign #character #blender #blender3d #godot #LowPoly

Solar System

Abstract model of a solar system on a pink / salmon coloured floor, rendered with Blender3D. A big glowing orb in the centre, with copper circles (orbits) around it. More spheres on the circles (planets) with copper rings (orbits) and smaller spheres (moons) around the center. They're all made of „natural“ materials, like glass, wood, fabric, copper etc.
Portrait variant of the same motif but with a smaller sun and three blue glass half-spheres arranged around the sun, protecting it?
Another variant with green sphere cuts shielding the sun, wrapping around it from above instead of the sides like the last variant.
Last variant, again with blue glass, this time they kind of look like an abstract blossom or leaves, enclosing the sun?

Hi! ^__^

Which variant do you like best? Anything I could change / do better?

I found out recently the @kde(at)floss.social is doing a #wallpaper #contest for #plasma6!

Themes are:

  • Trustworthy […]
  • „A reflection of me“ (i.e. personalized, familiar, comfortable, „fits like a glove“)
  • Personal growth […]

What my #subconscious (?) has come up with is kind of a #solarsystem #model? Weird!

@kde(at)floss.social I’m also kinda getting #DysonSphere(1) #SciFi vibes from this which I like ^__^

(1) https://en.wikipedia.org/wiki/Dyson_sphere

FediArt #MastoArt #CreativeToots #JfmlArt #art #illustration #creative #DigitalArt #blender #blender3d #b3d #planets #abstract

Unknown Islands

3D-rendering of a bunch of glass or plexiglass pieces arranged on a flat surface standing up vertically so that they look like islands or clouds. The colours are pastel blues and pinks contrasting with the sharp look of the glass, the perspective is slightly isometric.
The same scene but from a different perspective, looking straight at the pieces and lower down and with a darker background

Which version do you like better?

I’m in another looong phase of „everything I do is bad, I have no ideas, I’m so unmotivated“ and working on this has been no different, I feel like it lacks focus, it and didn’t turn out the way I imagined (not that that ever happens ^__^).